V 0.0.7
- Changed Character Sprite
- Added Bat Hit Animation
- Added Boat functionality
- Added Boat Horn to signify arrival
- Added an explosive surprise in the loot pool :)
- Added Vertical movement(uncontrollable) for Explosive and future toys
- Added Inventory interactivity from player and from objects
- Added one new treasure to loot pool, the gold coin. Heavier than the duck (van storage space), but gives a lot more in profit.
- Added an achievement App
- Added two achievements
- Added "Size" system with one Size being small, and one being large. Small objects go into your inventory and can be sold. Large objects can be picked up Zelda Pot style, cant be sold, but can be moved around.
- Removed annoying Debug menu(hidden for players)
- Added Quota to give more challenge and goal
- Officially Chosen "Port Pillager" as title
Files
Port Pillager
You play as a simple man breaking crates to make ends meet
Status | Prototype |
Author | GreenHoodGames |
Genre | Simulation, Survival |
Tags | Singleplayer |
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